AI Created Dialogue Systems
I still remember playing classic RPGs where every villager repeated the same three lines no matter how many times you talked to them. “Welcome to our village!” became a running…
I still remember playing classic RPGs where every villager repeated the same three lines no matter how many times you talked to them. “Welcome to our village!” became a running…
I still remember the first time I watched a deer flee from wolves in Red Dead Redemption 2, only to have those same wolves later become prey for a passing…
I still remember the exact moment when a game genuinely surprised me. Playing through a title I’d been testing, my companion character referenced a habit I hadn’t consciously noticed my…
There’s this moment I remember vividly from testing an early build of a game we were developing. I was sneaking through a corridor, planning to ambush an enemy from behind.…
Something shifted in my understanding of interactive entertainment a few years back. I was playing a narrative-heavy game after an exhausting day, making choices more impulsively than usual. The companion…
There’s something magical about making a decision in a game and watching the world genuinely shift around you. Not just a cutscene change or a different ending slide but actual,…